If you actually follow the logic of the whole discussion so far, you'll find out that the damage output of the speed builds per round and not per hit is one of the major concerns of the people running Strength gladiators. No, I'm not expecting a Strength gladiator to attack as often as an Agility gladiator but if the former attacks twice per round for 300-400 damage and the latter attacks 6-7 times per round for 200 damage and is the first who will land strikes, it's not that hard to do the math, even if you don't consider critical effects and activated abilities.