Results 1 to 10 of 13

Thread: Struggling

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Elite Master Adoede's Avatar
    Join Date
    Jan 2014
    Posts
    511
    Hi Gimlisk and welcome to PoW.

    First of all, that glad is good with nice all-around stats - so there's no fundamental reason why they should be performing so poorly. That means it boils down to vision/gear/skills/strategies to improve their performance.

    Second, you need to select an overall build vision and stick to it for a while. Is this guy going to be a defensive tank? Is he going to be an offensive hybrid war?

    If you decide to go defensive tank, stack on the heavy armor and get the one-handed weapon and shield. Focus solely on the defensive war tree skills. For your strategy, you should experiment to see what activity level and bloodlust makes your defense more effective. Because the armor is so heavy, you will be very encumbered and slow to attack - basically win your fights by exhausting your opponents.

    If you'd rather be an offensive force, then consider branching out of the war tree skills and dabble in the Rage or theatrics skills. I'd suggest taking Devastating Power to start. Beyond that, Brute Force, Blood Drunk, Feint and Adrenaline Rush are nice too - depending on how much you want to take from the other trees. Because you want to be able to attack well, I'd say you're better off in medium armor for now (you need "Light as a Feather" to use Heavy armor without all the major encumbrance penalties). I'd also switch weapons to 2-Handed for more damage (Polearms are agility-based weapons...strength based weapons are generally more effective against armored opponents).

    For strategies, you just have to experiment to see what works. Scout out the most effective war glads in the game and watch when they use their strategies and what is triggering them. You'll notice most of the top hybrid war glads have basically the same general strategies and triggers. That said, hybrid wars are a little complicated to run well, so it will take a little effort to figure out how to be effective with them. Hope that helps turn your luck around.

    p.s. - War glads happen to be very expensive to run well because of their need for good armor. Rages and speed builds don't rely much on armor so they can get away with being cheap and sticking with green armor. That need for good armor will be a slight obstacle for you since your stable is new and poor.
    Last edited by Adoede; 01-02-2015 at 09:23 AM.
    Adoede | Tevrosin

  2. #2
    Training Dummy Gimlisk's Avatar
    Join Date
    Dec 2014
    Posts
    21
    Quote Originally Posted by Adoede View Post
    Hi Gimlisk and welcome to PoW.

    First of all, that glad is good with nice all-around stats - so there's no fundamental reason why they should be performing so poorly. That means it boils down to vision/gear/skills/strategies to improve their performance.

    Second, you need to select an overall build vision and stick to it for a while. Is this guy going to be a defensive tank? Is he going to be an offensive hybrid war?

    If you decide to go defensive tank, stack on the heavy armor and get the one-handed weapon and shield. Focus solely on the defensive war tree skills. For your strategy, you should experiment to see what activity level and bloodlust makes your defense more effective. Because the armor is so heavy, you will be very encumbered and slow to attack - basically win your fights by exhausting your opponents.

    If you'd rather be an offensive force, then consider branching out of the war tree skills and dabble in the Rage or theatrics skills. I'd suggest taking Devastating Power to start. Beyond that, Brute Force, Blood Drunk, Feint and Adrenaline Rush are nice too - depending on how much you want to take from the other trees. Because you want to be able to attack well, I'd say you're better off in medium armor for now (you need "Light as a Feather" to use Heavy armor without all the major encumbrance penalties). I'd also switch weapons to 2-Handed for more damage (Polearms are agility-based weapons...strength based weapons are generally more effective against armored opponents).

    For strategies, you just have to experiment to see what works. Scout out the most effective war glads in the game and watch when they use their strategies and what is triggering them. You'll notice most of the top hybrid war glads have basically the same general strategies and triggers. That said, hybrid wars are a little complicated to run well, so it will take a little effort to figure out how to be effective with them. Hope that helps turn your luck around.

    p.s. - War glads happen to be very expensive to run well because of their need for good armor. Rages and speed builds don't rely much on armor so they can get away with being cheap and sticking with green armor. That need for good armor will be a slight obstacle for you since your stable is new and poor.
    Thanks for the advice & others!
    Well, for my "future" idea of my gladiator was to be a tank-ish? fighter. But to be honest, I don't know were he is going now, lol. But after reading what you've said, I'm going to re-check my character tomorrow/later and make him a tank.

    I like the Idea of being a tank that warns gladiators out to win, but It's weather if I can make it work and how I should make it work. What priority stats would I need?
    I was thinking in order; Stamina - Presence - Strength. But I could be wrong or need to be changed a little..?

    And as for being expensive for my War, I don't mind. I have enough gold + I get trophies once in a while.

    Also, for strategy, I will have to really think over.. Maybe a short idea for a tank-ish gladiator? I might have a few ideas later, but wouldn't mind hearing from you or anyone else. But I've try many and all seem to somewhat fail.. Mostly losing than winning.. Sadly..

    Regards
    Gimlisk

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •