2H rage was always meant to trump defensive glads but struggle against fast aggressive styles so I dont see what the big deal is with a 2H glad beating up a tin can like it's meant to. my glads still get exhausted from time to time too by defensive wars. Ahhnold just got 2 losses from The Returned and Valnoar for that reason.
I think the topic got a bit off track. The original crying (by me of course) was the new found speed of 2H Rages. 3 swings per round from a 2H is just "insanity"
If he's sporting a 140+ agility I could see it as a possibility, giving up some points in other attributes in order to gain the added speed, which would result in a reduced damage. But 3 swings coming from a 80's agility?? c'mon that's nutz especially when adding on a rampage, crippling might and a sunder on each swing..
The idea of swinging that much that hard and landing crits at will..it just doesn't jive.