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  1. #41
    Pit Master Apoca1ypse's Avatar
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    Quote Originally Posted by Cynaidh View Post
    And Apoc started this thread about how strength based two handed rages are having issues. So i dont see this as a "warrior" issue more but again really the effectiveness of strength based weapons vs agility based weapons based on the fact that they both get bonus damage from there main stat (strength or agility) now but agility gives a lot more additional offensive beneficial stats to an offensive gladiator (attacks per round, initiative bonus).



    Well it was more about 2H weapons, which seem to be the gimp weapon of the game. yes, str based builds are worse than agility builds currently, but 2H builds are worse than DW strength builds too. A DW strength gladiator still tears them apart. The only real chance is to 1-hit the opponent (rage + theatrics) or have a nice slow bash up against wars (all varieties) who are also really slow.

    I do like seeing Lord Brutish performing well, which is interesting. I never expected +302 block to be what made a 2H rage do well. Can't argue with the results though. I also spy a speed 1.1 flail and I wonder how much of an impact that has. Regearing is going to be freaking laborious though :S
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  2. #42
    Legendary Master Prinny's Avatar
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    Guess ill put my few cents in for now,
    I agree that 2H rages get the short end of the stick and the only reason that I am running one is because I like seeing those huge hits

    2H wars are doing fine in my opinion especially when they start getting a few oranges, Belca does do better with his DW hammer build but this was my plan anyway, to get him on/under 25% with full heavy armour and use his hammers again hence the change of weapons. Compared to last season his winrate is only a few % higher (although I blame him suddenly lacking blockrating for that) so the impact of switching from 2H to DW wasn't that huge.

    Additionally dunder is my favourite race and it goes on practically any strength based glad of mine, I remember belca staying a few rounds on the ground at most with his 2Hander when he had LAAF trained at 10 so having that + the dunder race counters that problem quite well.

    On getting a glad with 250 STR and 250 Agility...Lmao xD
    Yukimaru is my closest glad to this with stats of 240 - 94 - 170 - 117 - 90 -161-164, he isn't focussed on the stats so it might be quite possible to reach 270 STR and 220ish agility, but I would be giving up way too much of the other stats in my opinion, I quite like him as he is after all

  3. #43
    Elite Master Kreegan's Avatar
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    Quote Originally Posted by Pit Lord View Post
    Following the logic and the flow of the discussion so far you would had noticed that the war type from your examples have bad skills/strategy/gear/setup and was given hints how to change this.
    Really? Going through the thread I see people who run mainly or only speed gladiators giving advises how to improve fighters of the type that they don't have. Kind of armchair general opinions.

  4. #44
    Pit Master Dainoji's Avatar
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    Again my opinion is variety is better, if warriors have to be defensive to be successful i'd consider that a fail.
    IMHO the skill trees are fairly specific about what kind of specialty each tree specializes in. A few offensive or defensive minded skills in a sea of the other doesn't change what it's focus is. The variety you speak of and want is done via the hybrid route which I think allows for a lot of variety.
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  5. #45
    Elite Master Adoede's Avatar
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    Armchair general I am.

    I'm thinking of eventually building my power DW to ~225 str, ~250 agi, ~150 chi - logic being I give up the first hit, but I'm fast enough to hit right back...and a lot harder. Even with 174 strength and 149 chi I have seen my glad do over 2200 damage in a single hit. How much more do you need than that? I figure the points are better spent in agility (or stamina or depending on your what you're going for). If I get to the mythical 250 str/250 agi/150 chi, I'll let you know how it works.
    Last edited by Adoede; 02-12-2014 at 09:11 AM.
    Adoede | Tevrosin

  6. #46
    Legendary Master Prinny's Avatar
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    Quote Originally Posted by Adoede View Post
    A Even with 174 strength and 149 chi I have seen my glad do over 2200 damage in a single hit. How much more do you need than that?
    Alot of top end glads (especially wars) tank that stuff for breakfast, Belca has 2795 health as a dunder and is in full heavy armour (over 3k as a trug but hey, knockdown resistance and extra damage ;D) If he gets deducted 2200 health im willing to bet ya he triggers Never Say Die to get 800 back on the next hit and hit your (since im presuming the 2200 health hit was from rampage) rage senseless.

  7. #47
    Master Sotc's Avatar
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    Quote Originally Posted by Cynaidh View Post
    Looking forward to reading it Sotc. Arrrrrpirate is the outlier for str glads for me for sure, I just figured its from her gear advantage over the other agility glads at this point, when she matches up against Arrrrrghpirate (since they seem to be on the same gear level...amazing gear ) how does she do?

    While they are both amazing glads just looking at the current season Arrrrrghpirate is 8.6% higher on win rate and she is 13.4% (83.3% vs 69.9%) higher lifetime compared to Arrrrrpirate so i'd have to think Arrrrrghpirate has some type of advantage over Arrrrrpirate and perhaps its the difference between strength and agility weapons.
    Quick answer: the war pirate wins more often than not after I got her full orange gear. The month my war pirate won the Blood Games she thrashed Arrrrrgh pretty much every time they met. The lifetime difference is more due to me experimenting with different war builds before settling on the current one (I had tanked to 40% w/l on her for a season+).

  8. #48
    Legendary Master Cynaidh's Avatar
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    Quote Originally Posted by Sotc View Post
    Quick answer: the war pirate wins more often than not after I got her full orange gear. The month my war pirate won the Blood Games she thrashed Arrrrrgh pretty much every time they met. The lifetime difference is more due to me experimenting with different war builds before settling on the current one (I had tanked to 40% w/l on her for a season+).
    Interesting, maybe its just gear then or as Nate pointed out the strategies everyone is using, i really don't know at this point cause i say that but then in the blood god top 5 there is another speed theatrics with a purple main hand weapon that seems to be blowing threw everyone in full legendary gear. Just doesn't seem logical but really if everyone is having fun i don't guess it has to.
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  9. #49
    Elite Master Adoede's Avatar
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    I see SOTC has spoken and the discussion has ended.

    Seriously, how is it possible that one manager - no, make that one team - has the top theatrics, the top war, and the top rage in Blood Gods? (And the top defensive theatrics, too)

    Kudos to you, SOTC
    Adoede | Tevrosin

  10. #50
    Legendary Master Cynaidh's Avatar
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    Quote Originally Posted by Adoede View Post
    Seriously, how is it possible that one manager - no, make that one team - has the top theatrics, the top war, and the top rage in Blood Gods? (And the top defensive theatrics, too)
    This has happened many times in the history of the Pits: Oedi, Crow, Team Kaos, and Myself have all done it some point in the history of the pits (sorry if i forgot anyone).

    I have a nice screenshot somewhere where my two teams where 8 of the top 10 glads in the pits. It's a fun goal.
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