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  1. #1
    Veteran Master weaw's Avatar
    Join Date
    May 2013
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    340

    Endurance consumption.

    Hi Nate.

    I request to check a part of game which is related to the hit mechanic.

    The reasons:

    1.
    Activity level and Bloodlust level doesn't affect on the Endurance consumption at all.
    It's easy to confirm for any player by running the Gauntlet at possible difficulty.
    Bash 10/10 and Bash 1/1 consumes same 1-2 point of Endurance at the start.
    Same about Parry-Something. I've not checked other styles yet. But two of "main" is enought, in my opinion.

    It's not true for PvP's sometimes. Depending on strategies, depending on the opponents (!) and, perhaps, depending on something else.

    2.
    Gladiator may get some Endurance "damage" from an "external" source and sometimes it defies by reasonable explanation (Like ability to damage endurance while hitting):
    http://postimg.org/image/qj88rzlhf/
    Where is endurance loss? But Ok. Then Sugre doing nothing more. Then ... result:
    http://postimg.org/image/4o2hbnpsr/
    I.e. 9 endurance loss.
    // Btw, Eirikr uses Parry-Bash 10/8 here, successfully paying 1 Endurance per hit, as You may see.

    PvP versions:
    http://postimg.org/image/56163t5dx/
    Btw, i don't think it's normal to lose even 3.5 endurance per hit ( delivered with "middle" weapon) and at "low" gladiator level (~35):
    http://postimg.org/image/gb2wgm2h3/

    Generally, it seems, a gladiator may receive endurance damage according with his weapon/strategy. Instead of the endurance payment according with his strategy. // But it's only an assumption.

    Ah, yes, please check also attacks number calculation related to Activity level.
    Last edited by weaw; 02-21-2016 at 03:24 PM.

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