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  1. #14
    Legendary Master Cynaidh's Avatar
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    Nate this still sounds amazing, the Elo system sounds much better then the current top 10 solution in primus! I have a few questions.

    Quote Originally Posted by Nate View Post
    As mentioned before, once a gladiator is promoted to a Blood God they will no longer fight in the "regular" arena.
    Does this include the blood games?

    Quote Originally Posted by Nate View Post
    In order to receive all the points their rating affords them though they will have to win X fights that week.
    Are we still looking at 4 fights per day or 8 if you have the stable membership in this arena? Needless to say its easier to get X wins per week if you have 8 fights per day rather then 4.

    Quote Originally Posted by Nate View Post
    Season gear
    First question about Season gear:

    Where does season gear fall into the current gear rankings?

    Right now we have:
    grey<white<green<blue<purple<orange

    I'd guess it will be one of these 3 for season 1 gear:

    1. grey<white<green<blue<purple<season 1 gear<orange
    2. grey<white<green<blue<purple<season 1 gear=orange
    3. grey<white<green<blue<purple<orange<season 1 gear

    Could you share some light if one of those is correct.

    Quote Originally Posted by Nate View Post
    Season gear
    Second question about Season gear:

    Will season gear using the current blacksmith system to show us whats available, 16 items at a time, 1 trophie to see a new set of items?

    I am hoping the answer is no to this one and we will be able to see the full list of items available and then can pick which one we are going to buy with our points. I personally think this will lead to a more even and competative arena as each manager will not have to rely on luck for the correct item to come up once they have points to spend. This will allow managers to plan out their gear selections and stop sitations like this from happening: "Oh man you had the 2h hammer of greatness show up today? I haven't seen that yet after 300 refreshes this game hates me, it sucks".

    Quote Originally Posted by Nate View Post
    Regarding the Season gear, each Season new gear will be created and previous Seasons' gear will be discounted, possibly even finding its way into the regular arena.
    I have kind of a long winded question on this one. I understand the purpose of this, the "carrot on the end of the stick" gets a little bigger each season so that people stay interested and have to continue fighting their glads to stay competitive. Makes total sense and we have seen this system in various games, since i now we are all familiar with World of Warcraft (well a lot of us are) and their Arena PVP system which is on Season 12 is similar in concept (at least it seems to be kinda ironic that they even have "Seasons") you get arena points per fight and you can use them to buy arena gear, you can buy the current seasons gear and the previous seasons gear, gear older then that is available to buy by non-arena people with regular pvp points (so it has the same trickle down effect, non-arena players can gear up in in season 10 gear before they even start doing arena pvp to be somewhat competitive when they first start the arena). Now this seems quite similar to what your going to do, and the only question I have about is about how do you think "Stat Inflation" will effect Pit of War and do you think it will be a long term issue. What i mean by "Stat Inflation" is that right now a good purple breast plate might have stats such as 12 str 7 agil 7 chi 7 pres, so for a BGP item to be "better" we would expect higher stats so maybe we will see a breast plate in season 1 with 15 str 10 agil 10 chi 10 pres, which is a nice increase and could be cause to buy this armor with your BGP points. But now lets fast forward to season 10, so now the stats on the breast plates have been increasing enough so that each season its a worthy expenditure of your BGP to buy the new version of the same item, so now the bp being sold has 55 str, 50 agil, 30 chi, 30 pres and 10% chance for ZeroEleven to jump out and start helping you in the fight each time your hit. This is "Stat Inflation" and it leads to where having 200 str right now is an amazing hard to reach goal, in the future in season 10 glads are running around with over 500 str. It also leads to the only important stats are the ones that gear can not increase which would be size and luck for our glads(currently anyways). I am just curious if you think this will become an issue in the pits.


    That's all i have for now.
    Last edited by Cynaidh; 02-21-2013 at 04:48 AM.
    Manager of the Gold Stables: Ab and Ba Gold

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