Actually before this update...the last person to get a jump on Eruption was your other boy Cainedesoulis. Since then no one had gotten a jump on him. As far as agility and weapon speed that just plays a role in initiative. Mostly those 2 play a role in how many strikes you will get per round. Major factors in initiative are armor movement, emcumberment, strength. Also a War with high levels of war cry will take away a bunch from other glads. This update lends itself to figuring out the major deciders now, and how they are working together. Maybe agility is playing a larger factor now. Well see. I have some new equip ideas for all of my wars here soon. I'm just gonna wait and see how some of this plays out.

But to answer a simple question..Prey has never gotten a jump per round against Eruption till a couple of days ago. And as you can see for yourself..it has been playing a major role in the matches now.