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  1. #9
    - Well, this game very abundantly uses 'chances' which is way better than using fixed mathematical calculations for penalties and bonuses.
    - Being prone is "usually" (but not always) a bad situation.
    - If a gladiator is adept at knocking an opponent down (highly skilled in barrelling attack/ signature move etc) but not able enough to take advantage of prone situation of his opponent then he is expected to get nothing from the knock-down. The situation could be worse if imagine your fight strategy says "tank/ parry" with activity 2 bloodlust 2 when "opponent is on ground".
    - 'Death from Above' is a skill to be learned.
    Last edited by Lunarion199; 05-14-2011 at 05:40 AM.

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