The level scaling for these seems to be off. They are getting progressively HARDER as I level up, rather than easier. It'd make far more sense for it to start difficult and become easier as you gain levels, until you progress to the next difficulty. However, the normal gauntlet was a cakewalk once unlocked, but has been getting progressively more difficult with each level. And while at no point have I been able to beat the hard conquest, it's been getting progressively more difficult to even get through the mini-bosses (and downright impossible to beat Gut Thrasher, who now wrecks the whole squad in under 13 seconds). There's no sense of progress, or getting closer, which is completely non-intuitive.