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  1. #3
    Veteran Master weaw's Avatar
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    May 2013
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    Quote Originally Posted by Kreegan View Post
    Currently the issue is that they will probably become one-dimensional like the Shadows who always go for the endurance-draining builds because the offensive ones just don't cut it.
    I don't see a problem here, globally. Really.
    Endurance. Health. The wins via these substats are equal in some sense.
    Now we have the choice. It's good. Because pre-Sahdow&Mist state: "No one able to fight using Endurance, except the Tanks." It was annoying. Because it was ugly.

    And the Trixter's form as Endurance-oriented fighters is ... ugly too. Regeneration 400+ (i saw it!) of Health and 27+ of Endurance per round lying out of my understanding. It just not fit in the current BG fights, where we are trying to win having few points of Health/Endurance more than opponent...
    And, again, it will lead, obviously, to "new" concept. Which is old. "Have one ultimate style/skillset and You will be fine." It's a mirror of the Tanks. Same idea. Same principle:"I will stay! Does not matter!". So, it's annoying so long. :)

    I'm disappointed.

    Nothing more.

    // The problem which Trixters currently have (in my opinion, sure) it's the problem like "Too much useless offensive activates." It will be resolved soon. By something like that:


    Allowing to use both Bastard and Net. The Hell.
    Last edited by weaw; 02-04-2017 at 05:00 PM.

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