There's little to discuss, the endurance-draining skills are obvious. Entangle + Chilling Aura alone will drop any opponent in several rounds, add Spectral Touch and the fight may end before it starts. Frankly I dislike this "tactics" even more than what the now extinct tanks used to do - at least they needed to survive for 10+ rounds to drop the opponent, now you have endurance wins for 2-3 rounds just because.