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Elite Master
Making Pit Fights more useful for testing strategies
Hi Nate,
I use the pit fights mainly to test my glads strategies vs. their peers. But Weaw brought up a good point that the totally random equipment given in the pits makes it hard to test something specific like a theatrics wielding a whip. What if we had glads keep their chosen gear types in the pits but only be assigned grey (or green, blue, or purple as the case may be) types of those items? In other words, if my theatrics is equipped with a claw in the main hand and a whip in the off-hand, then they would always fight with a random claw in the main hand and a random whip in the off-hand in the pits. That would make the pit fights a lot more useful for testing strategies.
Thanks,
Adoede
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