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  1. #1
    Aspiring Master Kuljem's Avatar
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    Jan 2014
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    2H War Hybrid

    I am using 2H war hybrid(will be), and want advices on what skills to improve.
    So far I am leveling weapon skill to lvl 10.
    But what then?

    I had in mind something like this(in order i will improve);
    Death From Above 10
    Battle Hardened 10
    Armor Movement 10
    Called Shot 10
    Devastating Power 10
    Blood Drunk 10
    Brute Force 10

    That's total of 70, but what else? I don't really know how activated skills work.

    What about Feint 10, Sunder Armour 10 and Adrenaline Rush 10?
    But isn't that too much activated skills? I mean, will one turn off when the other activates?

    Is it possible that DFA, Feint and Sunder Armour activate all at the same time making HUGE hit? Or at least two of it at the same time?

    PS.
    I use 2H heavy armour Trug glad with next stats;
    Str:69
    Int:80
    Agi:63
    Sta:71
    Siz:82
    Pre:59
    Chi:59

    EDIT
    Ups, I just saw that Sunder Armour is off the table since it's rage only. So Adrenaline Rush, Feint?
    Last edited by Kuljem; 11-08-2014 at 04:48 PM.
    Holosts Stable.
    And best gladiator so far;
    Bayorn (dunder theatrics)
    Kicking ass in Blood Gods 2 levels behind and undergeared.

    Noticeable Retired Glads;
    Kuljem (human theatrics)



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