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  1. #1
    The Overlord Nate's Avatar
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    Thumbs up New Update 10/15/2014: New Blood Gods Seasons Format!

    Season 11 - War of the Ancients

    I'm really excited about this update and hope many of you enjoy it. This update sees a lot of changes to the Blood Gods bracket and the Seasons tournament. This is the first big step on the new road map for PoW bringing it back towards its roots and focusing on quality over quantity. This is going to happen in steps and sometimes we might be out of phase with one update implemented and the next not ready yet, making the current environment less than ideal but I'll do my best to work as fast as I can. I still have a couple of wrinkles to iron out (such as the daily rewards), however, in the meantime please see below for more details:

    Note, the below only pertains to Blood Gods, Seasons and Primus gladiators who will soon be promoted.

    Now, without further ado:

    * Seasons are now 4 weeks long instead of 8.
    * Blood God gladiators automatically fight (and are resurrected if needed at their owner's expense) once per day at 2pm PST.
    * XP and Training Points awarded per fight has been increased in response to fighting less, however, only slightly. A slower pace is intentional. Additional ways to speed up XP for Blood Gods may be introduced later.
    * No more patron blood god teams.
    * There are two leader boards. Weekly and overall. The weekly leader board resets each week.
    * Similar to how the lower brackets work, how well a gladiator does in a fight affects their rating, not just their record.
    * Match making is no longer a round robin and is instead based on a gladiator's rating from the overall leader board.
    * A gladiator's next opponent is unknown and pulled from a pool of similarly rated gladiators.
    * Gladiators can fight teammates if they are closely rated.
    * BGP are awarded weekly to all gladiators based on their rating from the overall leader board.
    * Bonus BGP are awarded at the end of the season to the top 3 gladiators in each category on the overall leader board.
    * Bonus BGP are awarded daily and weekly to the top 3 gladiators in each category on the weekly leader board.
    * In the event there are an odd number of gladiators in the Season, the Arena officials will provide an opponent to whoever doesn't get matched up.

    With the change to the match making algorithm and the inclusion of a weekly leader board that resets, all gladiators will have a good chance of competing for top spots on it and the Blood God bracket will be far more hospitable for the uninitiated. Promotions from Primus will continue to happen once per week, and as there will be a weekly leader board they'll be able to jump right into the competition. Later a much more interesting and extensive reward system will come online.

    Additionally, with the slower pace in Blood Gods of one fight per day instead of 8+, I'm offering anyone who is interested in re-recruiting any of their Hall of Legends gladiators who were once Blood Gods free of charge for a limited time, provided there is room in their stable. If you would like to take me up on this offer, send me a PM ASAP and let me know the names of those HoL gladiators you would like to re-recruit.

    As I mentioned above, I'm still tying up some loose ends, if you think you found something strange please let me know. Thanks!

    Good luck in the Pit!

    -Nate-

  2. #2
    Master Sotc's Avatar
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    Wins This Week:
    1/30
    Fights Initiated:
    0/55

    Are these going to be adjusted? Its no longer possible to meet either of these conditions

  3. #3
    Elite Master Adoede's Avatar
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    Training points for fights has gone from 32 for eight fights down to 8 for 1 fight (and that's with the stable membership boosts). At that rate it is going to take a loooooong time to re-train my glads to try out different skills and builds. I'd almost rather retire them and start up someone new. Any chance this gets boosted a bit more to give younger managers who are still experimenting with builds a better chance at learning the nuances of the game?
    Adoede | Tevrosin

  4. #4
    Training Dummy
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    Well. This should be interesting. I do have a few concerns. First, once I get 5 guys in blood gods what is the plan to keep me logging in each day? Logging in once a day to see 1 random fight per guy is not really gonna be very exciting. Hopefully something else in planned as well. I know i can do gauntlet and conquests but neither one of those is something that most managers do for fun. My second concern is for Nate. If I have 5 guys in bloodgods then what is my incentive to turn on any of the memberships? I dont need tokens, I dont need training points (at least not often) Only need energy if I feel like doing pit fights, which is almost impossible to win with a new lvl 50ish guy, 100 energy vs 50 not big deal either or energy refresh rate. My third concern is for the health of the game. You need warriors in all classes for a variety of guys to fight and to keep the game looking alive. There really should be some incentive to make more guys and keep the ranks full. Since guys in blood gods are only sorta running maybe a reward of getting a guy there is another barrack slot so you can make a new guy to level up and keep the shields flowing and the arenas full and fun.

  5. #5
    Elite Master Kreegan's Avatar
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    I somewhat agree that training point awards need some boost at this point, but this is only if there are no plans to earn them from elsewhere AND if the requirements to get promoted from Primus to Blood Gods stay the same (meaning they don't get increased).

    The above (including the ifs) applies to the gold awards, they are minuscule at the moment and the Gauntlet + largely the Conquests will quickly become unaffordable without gold mules in the lower brackets.

    I don't think that the players who currently pay cash to maintain the performance of their gladiators will stop doing so. Memberships are relatively cheap and can be maintained to a large extent by the daily trophy drops and the Arena Challenges. Most of the trophies go for activating the 3-6 achievement slots and quickly re-equipping the gladiator (Argh Pirate for example got full legendary outfit literally a few days after ascending from Primus, that's achievable only with heavy trophy spending) so this is likely to remain the same.

    That said, I think 2 fights per day will fit the format better. 28 fights per season don't seem much and may lead to awkward positioning depending on the opponents which will not necessarily reflect the given gladiator's real abilities, which in turn might lead to awards going in pretty much random direction. Still, it is premature to pass judgement about this before the first such "season" ends so I'm just putting that here of now.

    The rest of the changes are more than welcome.

  6. #6
    Pit Master Apoca1ypse's Avatar
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    Quote Originally Posted by Nate View Post
    Additionally, the slower pace in Blood Gods of one fight per day instead of 8+, I'm offering anyone who is interested in re-recruiting any of their Hall of Legends gladiators who were once Blood Gods free of charge for a limited time, provided there is room in their stable. If you would like to take me up on this offer, send me a PM ASAP and let me know the names of those HoL gladiators you would like to re-recruit.
    HOLYSHIT!!! THIS!!!! There is a PM coming your way right now!
    Do you want to crush your enemies, see them driven before you and to hear the lamentation of their women? Then follow the link below!

    >>Player Guide Compendium<<

    Stable: Team Win
    Official Team Song: Dethklok - Face Fisted
    Gladiators on Note: Ahhnold, Bruce Iee, Duke Nukem, Bruce Willis, Wargh, Kharn

    Quote Originally Posted by Nate View Post
    P.S. Apoc is still a ninja!

  7. #7
    Pit Master Dainoji's Avatar
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    Nicely done Nate! I like the idea of the multiple leaderboards, should provide a lot of fun. Being one of the old timers of PoW I remember the days or yore and this new (or rather old) format suites me just fine. Moving up and down the ranks will have a lot more meaning now and the reduced fight frequency already has me looking forward to today's fights with a lot more anticipation than the last few years. Having to wait for something you want and are excited about makes it all the better once you get it. I'll probably start up some new glads as well. I look forward to seeing what's next!
    Last edited by Dainoji; 10-16-2014 at 10:31 AM.
    Stable: Pirate Booty
    Current Gladiators: Thunder Lips, Zippy Wunderbar
    Freed Gladiators: Chuck Norris

  8. #8
    Pit Master Dainoji's Avatar
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    My third concern is for the health of the game. You need warriors in all classes for a variety of guys to fight and to keep the game looking alive. There really should be some incentive to make more guys and keep the ranks full. Since guys in blood gods are only sorta running maybe a reward of getting a guy there is another barrack slot so you can make a new guy to level up and keep the shields flowing and the arenas full and fun.
    I don't really see this as an issue. Players always retire glads and start up new ones and if you want more to do start a second or third or fourth team. This was what many of us old timers did in the early days of PoW when it was 2 fights per day and 5 tavern runs. Nate has an unofficial official policy of allowing players to start new teams if they already have 5 glads on their previous team (is this still the case Nate?). Some managers had 4 or 5 teams at one point. Same idea applies to your concern Adoede, if you want more to do to learn the nuances of the game sooner, pack your stables to 5 and expand your empire by opening another one.

    I can understand those who were not around in the early days of PoW to be apprehensive about the new format for seasons, but take my word for it, it's going to be great. I'm confident many of the old timers still around will say the same thing as we've already been here once and loved it. It takes everything great about PoW and then distills it down and magnifies it into a delicious focused shot of awesome sauce!
    Last edited by Dainoji; 10-16-2014 at 10:30 AM.
    Stable: Pirate Booty
    Current Gladiators: Thunder Lips, Zippy Wunderbar
    Freed Gladiators: Chuck Norris

  9. #9
    Pit Master Dainoji's Avatar
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    28 fights per season don't seem much and may lead to awkward positioning depending on the opponents which will not necessarily reflect the given gladiator's real abilities, which in turn might lead to awards going in pretty much random direction
    Would you say the same thing about the Blood Games which is only 2 or 3 more fights and pretty consistently returns a champion that most would agree deserves it.

    Fewer fights in my opinion is better. 28 or so fights is enough to determine who is a top glad and still allow for variance. Most professional sports tournaments regardless of the sport determine a winner in 10 or less matches in many cases and less than 30 in the case multiple "best of" series are used. This is generally enough to allow the "best" teams to come out on top but still allow for drama when an upset happens. This is a good thing.
    Last edited by Dainoji; 10-16-2014 at 10:56 AM.
    Stable: Pirate Booty
    Current Gladiators: Thunder Lips, Zippy Wunderbar
    Freed Gladiators: Chuck Norris

  10. #10
    Legendary Master Prinny's Avatar
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    Quote Originally Posted by Apoca1ypse View Post
    HOLYSHIT!!! THIS!!!! There is a PM coming your way right now!
    Belca and Champloo have already been dusted off...slower fight paces and so on reduce the costs of running the glads by alot and I've always liked those two

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