Quote Originally Posted by Nate View Post
The amount of points a gladiator receives when fighting in the arena has been modified slightly to better reflect their performance on the sands. If a gladiator dominates their opponent they will be rewarded with more points than if they just barely won. We already do this to a small extent, the new algorithm fine tunes it.
This is referring to skill points earned, right? Also, would it not make more sense to reward more points to the very close fights' winners? In real life, the tougher the fight is on your warrior, the more skill they earn, as opposed to say a HoL dominating a 10% w/l abandoned gladiator? Just my thoughts on the matter, it would also promote strong Stables battling each other for risk/reward (in the form of skill points) as opposed to picking on new/abandoned Stables.