Greetings Pit Masters!

A new balancing pass went live today. For the most part the changes are minor but required to balance things out a little and help some of the ailing builds. Please see below for more details:

  • A new weapon length mechanic has been put in place whereby shorter weapons vs longer weapons matchups yields less attacks for the shorter weapon due to this fact that it is harder to get within striking distance as the gladiator with the longer weapon will actively be trying to keep their opponent at bay. This will mainly be noticeable in 2H/Pole Arm vs non-2H/Pole Arm matchups but could show up in something like bastard sword vs gladius but it wouldn't be as pronounced.


  • Increased the role strength plays in the check to stand up from the ground after being knocked down.


  • Slightly increased the effectiveness of heavy armour.


  • Small increase in the effectiveness of shields.


  • Minor reduction in the amount of bleeding defensive oriented gladiators receive.


Good luck in the Pit!

-Nate-