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  1. #41
    Aspiring Master FrosteeFyre's Avatar
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    Jun 2014
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    173
    My best Non-HoL glad:

    75, 75, 73, 70, 74, 71, 72 = 510 total stats
    cost: 958 / 1.75 = ~547

    Luck = ~37 My gladiator (he is lvl 20) gets on avg 2-4 arena tokens per 20 tavern quests

    My new gladiator I purchased is:

    79, 61, 79, 56, 67, 65, 58 = 465 total stats

    cost: 936 / 1.75 = ~535

    Luck= ~70 This glad is lvl 7 and he's lost a surprising number of fights he really shouldn't have based on his supposedly high luck.

    Hope these stats helped!

  2. #42
    Elite Master Adoede's Avatar
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    Jan 2014
    Posts
    511
    I just saw an HOL glad with a 37 agility...and it was the top prospect of the day too.
    Adoede | Tevrosin

  3. #43
    Training Dummy Silverwing's Avatar
    Join Date
    Jul 2014
    Location
    Greece
    Posts
    20
    Is there a way to measure luck?

  4. #44
    Elite Master Adoede's Avatar
    Join Date
    Jan 2014
    Posts
    511
    Not officially, no. Just some basic thoughts gleaned from conversations throughout the forums about how to estimate it. Although with the HOL glad I saw yesterday sporting a 37 agility, one of the main potential flaws of my calculations was eliminated (the incorrect assumption that HOL glads couldn't have attributes below 55-60 in anything).

    I use three calculations - one assuming 5 stat-cost tiers, one assuming a high level of variance in stat-costs per attribute, and one assuming a low variance in stat-cost per attribute.

    That said, luck can be boosted using gear, so average luck doesn't seem to be a big weakness in the end-game. High luck does seem to play a role in knockout rate and defensive triggers though...
    Last edited by Adoede; 07-31-2014 at 08:45 AM.
    Adoede | Tevrosin

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