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Thread: Cap on deaths?

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  1. #1
    Aspiring Master
    Join Date
    Dec 2010
    Posts
    105

    Angry Cap on deaths?

    Okay so my latest fighter was rising ranks fast and doing very well. He got to the Elite bracket and was fighting people 3-4 levels higher than him.

    So he gets matched up, has a bad round and gets killed. His presence is not the greatest (mid 60's with gear).

    So now he's fighting with reduced stats, gets killed again. Rez

    Still fighting with reduced stats, gets killed again. Rez

    Still fighting with reduced stats, adjusted gear so he has more presence, but again DIES.

    Wtf really? So he's died 5 times in a row now!!!! Seriously? Of course he gets very little when he dies...

    Anyway maybe I just needed to vent, but this just does not seem right.

    Besides the super overpriced not sure it should even be in the game stable upgrade that removes all existence of the death penalty (I think there always should be some penalty), is there anything I can do?

    I've changed gear on him so that he has more presence...

    IMO the design for the penalty should be changed so that the more times you die the less the death penalty time remains. That way you're still punished for dying but eventually you'll get out of the hole. Instead of what feels like continuous death (which I argue is not fun).
    Last edited by Jaradakar; 02-10-2011 at 09:58 AM.

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