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Thread: Injuries

  1. #1
    Legendary Master Prinny's Avatar
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    Injuries

    Nate serious injuries don't seem to always work.

    As you can see Champloo made a serious injury to the head and hit the head another time after that however no "an old injury has been hit" was triggered.
    Last edited by Prinny; 11-05-2012 at 05:58 AM.

  2. #2
    Legendary Master Prinny's Avatar
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    Another bug I found was this



    How can an old injury hit from a fist that deals 27 - 55 Damage be almost twice as strong as from a weapon that deals 141 - 273 Damage?

  3. #3
    The Overlord Nate's Avatar
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    How can an old injury hit from a fist that deals 27 - 55 Damage be almost twice as strong as from a weapon that deals 141 - 273 Damage?
    The amount af damage a weapon deals that is displayed is if it were in a "vacuum" and nothing is affecting it. You can deal less and more depending on the opponent's strategy and yours and the roll of the dice, etc. So, I'm not surprised to see a fist do more damage. Likely you got very good rolls on that hit. You should buy Mr. Champloo a beer!

    Good luck in the Pit!

    -Nate-

  4. #4
    The Overlord Nate's Avatar
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    As you can see Champloo made a serious injury to the head and hit the head another time after that however no "an old injury has been hit" was triggered.
    I'm going to guess that is because the end of fight sentence trumped everything else. If you see this happen and the fight doesn't end please let me know.

    Good luck in the Pit!

    -Nate-

  5. #5
    Legendary Master Prinny's Avatar
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    Well that's a damn good hit roll coming from his fist and a terrible from his sword in that case, maybe i should let him run unarmed lol.

    Ill let you know if it happens again and it's not the end of the fight

  6. #6
    Legendary Master Prinny's Avatar
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    There we go found 1 Nate
    Todays BG match of Mr Champloo vs Blarg


  7. #7
    Lol,that was a good fight.

  8. #8
    Veteran Master sevenseas's Avatar
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    yeah, there's been quite a few fights I've lost due to this bug, i guess i should have spoke up when i noticed it too, seems how my guys kind of rely on injuries to win.
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  9. #9
    Aspiring Master AngryVermin's Avatar
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    Quote Originally Posted by Nate View Post
    The amount af damage a weapon deals that is displayed is if it were in a "vacuum" and nothing is affecting it. You can deal less and more depending on the opponent's strategy and yours and the roll of the dice, etc. So, I'm not surprised to see a fist do more damage. Likely you got very good rolls on that hit. You should buy Mr. Champloo a beer!

    Good luck in the Pit!

    -Nate-
    I have seen this happen as well for me - but I do not really understand your reply Nate.
    Are you saying that if this series happens and either:
    If
    1) the opponent gets another swing OR
    2) there is another round
    then there is a bug.

    Alternatively.
    If this series happens and you win without the opponent getting another swing and it doesn't go into another round, then there is not a bug.

    Is that what you are saying?
    Jagged Rock STABLE
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  10. #10
    Aspiring Master AngryVermin's Avatar
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    Here is my example - serious injury then next hit did no addnl damage AND they got another swing - (PS. Pasting this together is a pain in the A%%)
    Nevermind - I cant get it pasted here correctly.
    1st swing serious injury,
    2nd swing exact same place and picture - no magnified damage
    3rd swing was by Spite!
    4th swing mine - same place was magnified
    5th wing mine - same place was magnified
    I win - all 1st round.

    Nate can pull it up in my history if desired. Tank Girl vs Spite - Nov 13
    scrap.jpg
    Last edited by AngryVermin; 11-13-2012 at 03:31 PM.
    Jagged Rock STABLE
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