Greetings Pit Masters!

A new update has just gone live that brings the long overdo Blood Games achievements! Along with the new achievements are also new abilities!

Block - Surrounds your gladiator's armour in a magical field enhancing it's ability to block and absorb attacks. In addition it sometimes causes your opponent to expend more energy as they try and break through.

Armour Penetration - Awards your gladiator's weapons the ability to ignore armour.

Extra Armour - Enhances the armour value of all your gladiator's armour.

Extra Damage - Enhances the damage of your gladiator's weapons.

Kill - Increases the chance your gladiator will kill their opponent.

Life Protection - If your gladiator would normally have died, this gives them a chance to be saved instead.

Crit - Increases the severity of crits delivered.

Crit Protection - Decreases the severity of crits received.

Extra Bleeding - Increases the amount of bleeding your gladiator deals.

Bleeding Protection - Decreases the amount of bleeding your gladiator receives.


In addition to the above, extra arena gates fights (when not using a fight token) have the following cost structure:
Extra fights 1-5 = 1 trophy
Extra fights 6-10 = 2 trophies
Extra fights 11-15 = 3 trophies
Extra fights 16-20 = 4 trophies
Extra fights 21+ = 5 trophies

At the server reset time (2am PST) the extra arena gates fights will also reset.

Good luck in the Pit!

-Nate-