Originally Posted by
Narol
Sorry Nate but I won't join the concert of praise, so far I am quite unhappy with the changes.
My feeling is that defense got too much of a boost and that often makes fights long, boring and in the end frustrating...
I'm also under the impression that the previous rock/paper/scissors mechanics between styles got even dramatically accentuated... Theatrics especially had already a hard time against defensive warriors before, but it got even worse as they hardly land any hits on them anymore... To make the game interesting all styles must have a chance against each others...
The fact that 7/10 of the Top 10 of Primus are now war style, almost all of them being tanks, quite confirms those first impressions and make me think that game balance is currently quite broken...
On the positive side, some new skills are very fun and nice, especially Adrenaline Crush and Surprise Ending...