Originally Posted by
Lunarion199
The level sitting tactics give huge advantage especially in pit fights against those who aren't aware of them. For example a level 4 slave with level 10 weapon skill (enhanced by spending trophies and/or training points gained just from tavern contracts) is simply unbeatable in its level by normal slaves and by tavern NPCs.
There are games which allow you to train your hero in any of the available skills you like, but the skill level cannot exceed hero level. This works well and with some tailoring could also be implemented in our game. For example,
- A level 1 slave can train in any available skill/s up to level 5.
- To train any available skill to level 6, 7, 8, 9, 10 would require slave level minimum 5, 10, 15, 20, 25 respectively.
Thus if you want to train a weapon skill or brute force or athleticism to 10, for example, your slave must be minimum level 25. This may perhaps force the players to quickly level up/ initiate arena challenges if they can't wait to perfect their skills.
Regards