Quote:
The team fights have always been around as a concept as far as I remember but the issue is with the balance. If there will be a way to balance the teams, then I'm all for it. It it will be a semi-random grouping where one team can clearly dominate the other like it is now, then I'd rather skip it. Balance = competition = fun, at least for me.
See previous post.
Quote:
The removal of the tokens for the end game and returning to the "scheduled fights" would be a really, I mean REALLY great thing... if done right. Personally, I would prefer the old fight each 12 hours but I suppose most people here would find that too slow, so 6 or 8 hours between the fights sounds OK (there will probably be at least one fight for which you can't prepare in this configuration but then again, at the moment you can't prepare at all).
I'm actually thinking one fight per day (maybe two). Players who want more fights and things to do have access to other areas of the game, can start more stables (as many did in the early days) or if gladiators are allowed to be on any team they would get more fights if they split their gladiators across multiple teams. In addition if 2v2 and 3v3 are introduced that would up the fight count. The game is what it is right now for various reasons that are beyond the scope of this thread, however, a few important fights each day where a player must stew and wait for redemption or bask in glory for awhile may be a very good thing.