This must be close:
W 5
L -1
K 2
D -1
season is 55 days
armour items are 4000
weapon items are 7000
4000/55= 72.72 increase per day for armour
7000/55= 127.27 increase per day for weapons
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This must be close:
W 5
L -1
K 2
D -1
season is 55 days
armour items are 4000
weapon items are 7000
4000/55= 72.72 increase per day for armour
7000/55= 127.27 increase per day for weapons
I don't think it's a straight point system based on what Nate mentioned in an earlier post. The points mentioned above don't fit. Glads with 1-8-0 records should have -3 points and they have 9 which is a pretty big discrepancy. I see a glad with a 2-7-0 record with 11 points instead of 3, again way off the proposed points above. Take Ahhnold with a 12-12-0 record and given these points he should have 48 but instead he has 39.Quote:
a gladiator's rating will be calculated based on the number of wins they achieve and their win ratio with kills and deaths playing their part.
I think it scales relative to your current w/l. if you have a really high w/l, a win would yield not much but a loss would hurt a bunch. reverse would happen if you have a poor w/l. if that's the case, i'd imagine there would be a min/max to how many points you could lose or gain each fight.