finally managed to pass Gut Trasher with all my glads, however last boss was way OP, till timer ran out. Pretty much wasted another 2 hours, not worth the time spent
finally managed to pass Gut Trasher with all my glads, however last boss was way OP, till timer ran out. Pretty much wasted another 2 hours, not worth the time spent
Anyone notice that the final boss seems to have been buffed recently? I think I've gone at him about 50 times and been destroyed (not even close) every time but once...and that one was pure luck.
I haven't noticed any increase. Since the most recent update the final boss has been much more difficult but doable.
Thanks. I asked because suddenly the team I'd been using was no longer effective. I changed the team and its better now.
*** GUT THRASHER is taking a dirt nap after being knocked out! ***
I've tried to replicate issue where you are kicked of dungeon and I've managed to do that couple of times.
Final boss fight, after 2nd round you click on Conquests to navigate back to the map, then click on your flag to heal up (even if it's showing full health and stamina it heals up, timer is counting).
Once healed up click on the map to navigate from the boss flag and then click on boss flag again, bye bye you can start all over again.
yes I agree, but it shouldn't kick you out just like that, without any warning or something.
Have noticed if your running multi glads threw at the same time, this happens ALOT where 1 glad stays at 1 hit point and doesn't heal up.
Fairly sure it has to do with injuries, once the injury heals up they don't heal up there hit points if you leave the page and are doing another conquest run with a different glad.
That may be true also, however, I was running one at a time though.
Guess both cases might apply.
trying to navigate through more than one step kicks out of the map, as well. This is very frustrating.
Apologies for the frustration, open beta is a trade-off between usability and early access. Hopefully we'll catch the biggest offending bugs in the near future.
I'm still unable to reproduce getting kicked out. I hop all over the map skipping sections, I swap over to different gladiators and back again and I never get kicked out. If anyone has more detail on what they are doing let me know. Are you trying to do something strange or out of the ordinary? Slow internet connection? Less popular browser or OS. Maybe it happens when using your phone instead of PC, etc. Anything that might be out of place would be helpful if there is something like that. Thanks!
Good luck in the Pit!
-Nate-
Nate, the getting kicked out bug happens when I accidently take a step back on the map and then skip a step to initiate a fight.
BAM! That's the bug! I can reproduce it now, thanks Adoede! For those of you who don't want to get kicked out, save your two step dancing skills for the dance floor! When charging into battle don't first take a step back! ;)
Good luck in the Pit!
-Nate-
EDIT: This should be fixed now. If anyone gets kicked out for what you believe to be a strange reason please let me know. Thanks!
was difficulty increased once more? I'm having hard time with groups of 8 flesh eaters near final boss
When you say "did not initiate battle", do you mean you did something to not initiate it? Did you click on the screen after the read text appeared to initiate the fight as normal and it didn't work and then you moved away and back? Thanks!
by "did not initiate battle" I meant that I did not click on red text to start fight, but moved away on the map instead. (this wasn't intentional) then moved back on the boss fight and got kicked.
Latest version of Firefox.
How did you accidentally move away? Once the text shows up you can only click on the screen to initiate the battle. Did you navigate away and back? Thanks!
by clicking on the map tiles
I've started getting another issue, which was not happening before. After you select your team of 4 glads and start event, you end up with only 3.
it probably happens when the list is updating
Same here - going through the dungeon with two gladiators at the same time results in one of the parties not getting healed properly if you're "looking" at the other. If there are no serious injuries the heal timers expire normally but if you have a party member with an injury or a corpse in the group, the heal timer hangs after he/she's resurrected or healed from the injury and adds a few minutes when you switch to him/her when the rest of the recovery process continues as it should. Same thing can happen if you're going with only 1 gladiator but navigate between the different areas of the game. So the bug is related to the change between the different "healing stages".
I agree this happens every time, but I think this is a feature not a bug ;)Quote:
So the bug is related to the change between the different "healing stages".
another bug/glitch: last boss fight, right after second round browser refreshed itself, initiating final battle and kicking me back to the map (apparently I've killed the boss) however after healing up it kicked me out of campaign and I've ended up with empty hands. No prize and 2 hours wasted. I've noticed that during those few rounds fights browser sometimes refreshes itself without allowing to check results, then I have to go to the blacksmith and sell any loot I got during that fight.
I have done some conquests. If I leave the "Resting" page one of the gladiators can't heal. This forces me to stay the whole time on the "Resting" page. I wonder if this is intended or bug.
As Kreegan said its only when there are serious injuries. If I stay on the page when the injury is healed after this I can leave the page and the healing is normal.
The bug is serious injuries are only healed if the page is active.
Are the present requirements to retire a gladiator and get a HOL slave
1-Primus
2-33% wins
3-1500 total fights
4-level 50
?
Thanks
Must have reached the Primus bracket.
Must be level 50 or higher.
Must have a 1000 total fights or more.
Must have greater than a 33% win ratio.
Not fighting in the Blood Games.
Those are the requirements, the required winrate could be at 50% for fresher glads and it lowers up to as low as 33% before it starts lowering.
Unsure of this as it has been a while since I have retired a new glad.
Anyone getting the impression that the Plague Beast / Face Peeler received a major boost recently?
been the same way for the last month to me, definitely stronger since launch tho
I think I tracked this down and the fix will be included in the next update.Quote:
Same here - going through the dungeon with two gladiators at the same time results in one of the parties not getting healed properly if you're "looking" at the other. If there are no serious injuries the heal timers expire normally but if you have a party member with an injury or a corpse in the group, the heal timer hangs after he/she's resurrected or healed from the injury and adds a few minutes when you switch to him/her when the rest of the recovery process continues as it should. Same thing can happen if you're going with only 1 gladiator but navigate between the different areas of the game. So the bug is related to the change between the different "healing stages".
Good luck in the Pit!
-Nate-