Originally Posted by
TwoDie
At this point in the game its getting rather complicated more so then before. Even before you had to look at what was and wasn't good or bad in the sense of being overpowered underpowered on par with this or that ect..... Now I think we are straying away from a noob friendly game where the vets are just gonna conquer everything and then fight among themselves because they know the game by heart. Tbh we need to find a meduim here before there wasn't enough activity being put into the game until you've had 3 months into or more i mean at lvl 1-25 even up in the Juggernauts bracket (just for a test) i threw a under 70 stamina theatric with full meduim armor and dual wields on 3/3 slash went 117-25-3 (nothing other then that ONE strategy) but now i do like the fact that i cant do that so easily although i can pop a war glad with some 75+ stamina and sit on my arse up into the higher brackets and then actually do something with him. But i want the meduim here i dont want to be hangin on the computer for to watch a randomly generated (they are calculated but still mostly luck and rolls) fight ( the old way) but id rather not go 100-0 just by manipulating the new system D: Thoughts? I do however think the old way was much better bcoz if i fight u that means that you also fight me u suffer everything my glads could dish out now its just like fighting a bot with some armor and health cant really say OOOOOOOOOOOO i destroyed your glad u see that (go's looks at arena results) I mean killing some1 elses glad was one of the best things EVER and ur taking it away? Also with this update i assumed you mean that if my glads injures some1 elses glad they have to pay yet if they win they dont get the xp gold and or trophy they should deserve JUST because they didnt inaite the fight thats a tad bs.
So if i start fight kill u then your glad dies and mines gets all gold xp ect....
If i start fight injure u and then u turn and kill me u get nothign but a nice fat bill for those injuries